CS4CS

PROJECT

Url:http://edutechwiki.unige.ch/en/Portal:_citizen_science
Start date: 2013/09/01
End date: Still open


TEAM

Official team page:http://citizencyberlab.eu/founding-partners/
Leader: Daniel K. Schneider
Institution: University of Geneva
Partner institutions: University of Geneva, University College London, The Mobile Collective, University Paris Descartes, CERN, UNITAR/UNOSAT
Contact: http://tecfaetu.unige.ch/perso/maltt/dacostj7/
Main location: Geneva

PROJECT DEFINITION


Subject

Engineering and technology > citizen science research, learning sciences, creativity research, human-computer interaction, serious gaming (other)

Description

CS4CS stands for Citizen Science for Citizen Science. It describes what you are looking at, i.e. the collection of forms, templates and queries that can be accessed from this wiki's Portal: citizen science page. This protect is sponsored by the EU FP 7 Citizen CyberLab. Its aim is to collect information about Citizen Science Projects that are of interest to citizen science researchers but also to the public at large. See also: CS4CS technical documentation

Purpose.

The overall Citizen Cyberlab project will research and evaluate on-line collaborative environments and software tools that stimulate creative learning in the context of Citizen Cyberscience. The purpose of the CS4CS project is to contribute to the the "general picture", i.e. understand certain aspects of citizen science by looking at a larger set of documented projects. The CS4CS sub-project aims in particular:

  • To create an inventory of citizen science projects, infrastructure and software
  • To identify properties of interest to learning, creativity, motivation and community researchers
  • To provide a searchable database and some summary statistics

Research question.

There are no specific research questions for the CS4CS project. See the Citizen CyberLab site for various posts that describe research conducted in this project.

ABOUT PARTICIPANT TASKS


Tasks description.

Participants create and complete forms about

  • Citizen Science projects
  • Citizen Science infrastructures
  • Citizen Science software.

.

Grey typology Participation typology Contribution type:
Computing: NO Thinking: YES
Sensing: YES Gaming: NO
Crowdsourcing Distributed intelligence
Participatory science Extreme citizen science
Science outreach
Data collection
Data analysis
Data interpretation --------
Gaming
Genre: Gaming elements:
Interface
Data type to manipulate: text interface enjoyment: somewhat cool/attractive
Interface usability: rather easy to use
Member profiles::minimal
Member profile elements: photo, personal interests


ABOUT GUIDANCE AND FEEDBACK


Guidance Feedback on
Tutorial and documentation: NO
Training sequence: NO
Peer to peer guidance: NO
individual performance: NO
collective performance: YES
research progress: YES

Feedback and guidance description.

We aim to add some "guidance features" in the future.

COMMUNITY


Tools News & Events

Communication: forum, wiki
Social Network: N/A

Main news site: http://citizencyberlab.eu/
Frequency of project news updates: less than weekly
Type of events:
Frequency of events :

Community description

Community size (volounteers based): 10
Role: Interaction form:
Has official community manager(s): maybe
Has team work N/A

Other information about community:
Community led additions:

OTHER PROJECT INFORMATION




Yes [[has completion level::Medium]

http://citizencyberlab.eu/founding-partners/ Julien DaCosta Geneva http://tecfaetu.unige.ch/perso/maltt/dacostj7/ 2013/10/16 Yes citizen science research, learning sciences, creativity research, human-computer interaction, serious gaming Engineering and technology other The overall Citizen Cyberlab project will research and evaluate on-line collaborative environments and software tools that stimulate creative learning in the context of Citizen Cyberscience. The purpose of the CS4CS project is to contribute to the the "general picture", i.e. understand certain aspects of citizen science by looking at a larger set of documented projects.

The CS4CS sub-project aims in particular:

  • To create an inventory of citizen science projects, infrastructure and software
  • To identify properties of interest to learning, creativity, motivation and community researchers
  • To provide a searchable database and some summary statistics

[[Has research question::There are no specific research questions for the CS4CS project. See the Citizen CyberLab site for various posts that describe research conducted in this project.]]

Citizen Science for Citizen Science: CS4CS Participants create and complete forms about

  • Citizen Science projects
  • Citizen Science infrastructures
  • Citizen Science software.

data collection, data interpretation Glory participatory science text, other: Thinking: yes Computing: no Sensing: yes Gaming: no


somewhat cool/attractive rather easy to use no no no no yes yes We aim to add some "guidance features" in the future. minimal photo, personal interests maybe forum, wiki N/A


http://citizencyberlab.eu/ 10 less than weekly


N/A


Medium



BIBLIOGRAPHY


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