The Math.acos() static method returns the inverse cosine (in radians) of a number. That is,
Math.acos()
Baseline Widely available
This feature is well established and works across many devices and browser versions. Itโs been available across browsers since July 2015.
Try it
// Calculates angle of a right-angle triangle in radians
function calcAngle(adjacent, hypotenuse) {
return Math.acos(adjacent / hypotenuse);
}
console.log(calcAngle(8, 10));
// Expected output: 0.6435011087932843
console.log(calcAngle(5, 3));
// Expected output: NaN
Syntax
Math.acos(x)
Parameters
x-
A number between -1 and 1, inclusive, representing the angle's cosine value.
Return value
The inverse cosine (angle in radians between 0 and ฯ, inclusive) of x. If x is less than -1 or greater than 1, returns NaN.
Description
Because acos() is a static method of Math, you always use it as Math.acos(), rather than as a method of a Math object you created (Math is not a constructor).
Examples
Using Math.acos()
Math.acos(-2); // NaN Math.acos(-1); // 3.141592653589793 (ฯ) Math.acos(0); // 1.5707963267948966 (ฯ/2) Math.acos(0.5); // 1.0471975511965979 (ฯ/3) Math.acos(1); // 0 Math.acos(2); // NaN
Specifications
| Specification |
|---|
| ECMAScriptยฎ 2026 Language Specification # sec-math.acos |
Browser compatibility
| Desktop | Mobile | Server | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Opera | Safari | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | WebView Android | Deno | Node.js | |
acos |
1 | 12 | 1 | 3 | 1 | 18 | 4 | 10.1 | 1 | 1.0 | 4.4 | 1.0 | 0.10.0 |
See also
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https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/acos