Whirlwind Attack (TOWW)

This page is a part of the Homebrew setting "The Old Wild World."
Material on this page may not be suitable for traditional 3.5e gameplay.

Whirlwind Attack [General]

Prerequisites:

Strength 13, Intelligence 13, Combat Expertise, Power Attack, Cleave, base attack bonus +6.

Benefit:

When you use the full attack action, you can give up your regular attacks and instead make one melee attack at your highest base attack modifier against each opponent within reach. When you use the Whirlwind Attack feat, you also forfeit any bonus or extra attacks granted by other feats or abilities.


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