Web of Death (4e Power)
| Web of Death | Arachnomancer 4e Power Type::Attack 25 |
| You bring a portion of the great web into the material plane to entangle your foes. | |
| 4e Power Usage::Daily | |
| 4e Power Action Type::Standard Action | Area burst 3 within 20 squares |
| Target: Each creature in burst | |
| Attack: Charisma Vs. Reflex | |
| Hit: 4d6 + Charisma modifier radiant or necrotic damage, and the target is immobilized (save ends). | |
| Effect: The burst creates a zone filled with tangled webs until the end of the encounter or for 5 minutes. The zone is difficult terrain. Any creature that enters the zone or starts its turn there takes 4d6 + Charisma modifier radiant or necrotic damage. Any creature that ends its turn in the zone becomes immobilized (save ends). | |
| Special: The damage type of this power is determined by your alignment; if you are good aligned then this power deals radiant damage; if you are evil aligned this power deals necrotic damage. Unaligned characters may choose the damage type of this power (either radiant or necrotic). | |
Back to Main Page → 4e Homebrew → Powers → Arachnomancer Powers
Back to Main Page → 4e Homebrew → Sourcebooks → Arachonomicon; the Book of Spiderkind → Powers.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.