Weapons (Shinobi World Supplement)
Weapons
While all traditional 5e weapons exist within the Shinobi World, the following weapons are much more common.
Simple Melee Weapons
BokkenSimple Melee Weapons
A wooden training sword, bokken were designed to lessen the damage caused by fighting with real swords. Bokken eventually became lethal weapons themselves in the hands of trained experts. |
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Weighted ChainSimple Melee Weapons
Sometimes called a chain whip, meteor hammer, or kusari-fundo, weighted chains are unwieldy weapons often used when laws or markets keep more refined weapons out of commoners' hands. When wielded in one hand, only part of the chain can be used, granting the weapon the light property. While wielded in two hands, the full length of the chain is swung, granting the weapon gains the reach and heavy properties. |
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WakizashiSimple Melee Weapons
Similar in shape to other curved, single-bladed swords, wakazashi range between slightly shorter than a katana, referred to as an ō-wakazashi, to slightly longer than a tanto, referred to as a kō-wakazashi. They were primarily wielded alongside a katana as a status symbol to differentiate an average katana-wielding nobody with a samurai. This pair is referred to as a “daishō”, literally “big-little”. |
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Bladed Knuckle DusterSimple Melee Weapons
This special design of knuckle duster has sharp zigzag-shapes for each knuckle, giving them spiked "teeth" and a long single-edged blade at the top or bottom. The weapon's damage die scales with the wielder's martial arts die if the wielder has use in martial weapons. |
NunchakuSimple Melee Weapons
A traditional weapon of martial arts in many smaller nations, nunchaku consist of two typically forearm-length clubs connected by a chain, rope, or cable. The weapon's damage die scales with the wielder's martial arts die if the wielder has use in martial weapons. |
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KunaiSimple Melee Weapons
Kunai are small, diamond-shaped knives with a ring at the pommel. Special. When wielding a kunai in each hand, if you are proficient in either Strength (Athletics) or Dexterity (Acrobatics), you gain a climbing speed of 20 feet. |
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Simple Ranged Weapons
ShurikenSimple Ranged Weapons
Shuriken are small star-shaped throwing blades that are easily concealable in clothing. |
Martial Melee Weapon
Bo StaffMartial Melee Weapons
The bo staff is heavier and longer than a quarterstaff, making it harder to master, but farm more dangerous with proper training. While being wielded in one hand, this weapon gains the light property. |
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Steel FanMartial Melee Weapons
Steel fans were made to look unsuspecting in nature and so come in a variety of traditional designs. |
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KodachiMartial Melee Weapons
Kodachi are almost dagger-length sword with a slightly curved blade. |
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Martial KunaiMartial Melee Weapons
These light blades are designed for hand-to-hand combat, often having curved or multiple blades. Because of this, the weapon can be drawn without the use of the free action. |
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KanaboMartial Melee Weapons
The kanabo is a two-handed war club weapon that is either spiked or studded. The general shape resembles a baseball bat with a thick heavy end tapering towards a slender handle with a pommel. Metal makes up the club end, the handle, and the spikes or stubs of this weapon. |
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KatanaMartial Melee Weapons
In some cultures this strong, single-edged sword is a symbol of honor and prestige. The katana is intended for two-handed use, but it's light enough to be wielded one-handed. |
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TachiMartial Melee Weapons
A traditional sword that is longer than the katana, this blade is common among mid-rank samurai. This weapon only counts as a finesse weapon while being wielded in one hand. |
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TetsuboMartial Melee Weapons
A traditional weapon meant for effective use against armored opponents. When you hit a creature wearing heavy armor with this weapon, and you roll a 5 or below on the weapon's damage die, you may treat that damage die as if you had rolled a 5. |
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NaginataMartial Melee Weapons
The naginata is a pole weapon originally used by pre-shinobi foot soldiers, but have since become a common weapon among samurai and warrior monks. This weapon only has the heavy and reach properties while being wielded in both hands. |
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Ko-naginataMartial Melee Weapons
Ko-naginata are lighter naginata made for dexterous female martial artists not weighed down by the heavier armors of their male peers, though the weapon can still be cumbersome. |
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War FanMartial Melee Weapons
Also known as gunbai uchiwa, war fans are a rare, but not unused weapon. They are commonly underestimated, as they have a razor-sharp edge, and can be whipped at high speeds by their chain. |
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ZanbatōMartial Melee Weapons
A sword as tall as a man or so, between 6 and 7 feet long, the zanbatō is mainly a shock or fear weapon used by berserkers, but is most effective in a role similar to a pike; breaking cavalry charges by stabbing a horse or its rider, or hacking the animal's legs from beneath it, or clotheslining a distracted rider from his saddle. The word "zanbatō" literally translates to "horse killing sword." When you land a hit with the zanbatō on a creature that is either mounted or is itself a mount, the rider must make a Dexterity (Animal Handling) check. The DC for this ability check equals 8 + your Strength modifier + your proficiency bonus. On a failed check, the rider is forcibly dismounted, and both the rider and the mount are knocked prone. |
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Martial Ranged Weapons
SenbonMartial Ranged Weapons
Senbon are metal needles with two pointed ends. They are usually used for medical practice but can also make a great weapon with proper medical knowledge and dexterity. Multi-Throw. You may draw or stow a number of senbon up to half your Dexterity modifier (rounded up, minimum 1, maximum 3) on a single item interaction, and hold an equal amount senbon with a single hand. Senbon can not be used to make melee attacks. When you make an attack with senbon, you may throw a number of senbon up to half your Dexterity modifier (rounded up, minimum 1, maximum 3), making a single attack. If you throw two, the target takes 1d6 + your Strength or Dexterity modifier piercing damage on a hit. If you throw three, the target takes 1d8 + your Strength or Dexterity modifier piercing damage on a hit. |
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Fūma ShurikenMartial Ranged Weapons
Fūma shuriken are large shuriken with four blades. While they are typically characterized by their curved blades, some have triangular or flat blades. Each blade is usually the length of a grown man’s arm, though smaller variants for smaller wielders exist. |
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KusarigamaMartial Ranged Weapons
The kusarigama "chain-sickle" is a traditional Japanese weapon that consists of a kama (the Japanese equivalent of a sickle) on a kusari-fundo – a type of metal chain with a heavy iron weight at the end, if you hit with an attack with this weapon you can return it to your hand with a free action/object interaction. |
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YumiMartial Ranged Weapons
Often stretching higher than its wielder, the yumi, as well as the longer daikyū and the shorter hankyū, are bows often used on horseback. Due to their large size, draw, and the meter-or-longer arrows shot from them, they are able to fly farther than an average arrow, but typically lacks the hitting power of other bows and crossbows. |
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