War Lord Kell (3.5e NPC)

I come to bring light where there is darkness
Azule StrongArm, Soldier of Light
This page is part of the

Valgora
Campaign Setting

War Lord Kell is the military leader of the arms state known as Carallion.

Authority

As military leader, War Lord Kell (he has been in the service for so long no one remembers his first name, and he never tells it), leads from Fort Galtor, the military central city and de facto capital.

Game Stats

War Lord Kell
CR 16
Male human fighter 16
LG Medium humanoid
Init/Senses +7/Listen +5, Spot +9
Languages Common, Dwarven
AC 21, touch 11, flat-footed 20
(+3 Dex)
hp 135 (16 HD)
Fort/Ref/Will +12/+8/+7
Speed 20ft
Melee +3 Longsword 1d8, crit 19-20/x2 4 lb, one-handed, slashing or
Melee +3 Longsword 1d8, crit 19-20/x2 4 lb, one-handed, slashing
Base Atk/Grp +22/17/12/7/+22/17/12/7
Abilities Str 18, Dex 16, Con 14, Int 12, Wis 14, Cha 15
Feats Alertness, Dodge, Mobility, Spring Attack, Endurance, Die Hard, Improved Initiative, Leadership, Power Attack, Cleave, Great Cleave, Weapon Finesse, Weapon Focus (longsword), Weapon Specialization (longsword), Greater Weapon Focus (longsword), Greater Weapon Specialization (longsword)
Skills Balance +3, Bluff +4, Diplomacy +4, Heal +8, Hide +6, Knowledge (architecture) +2, Knowledge (dungeoneering) +3, Knowledge (geography) +4, Knowledge (local) +5, Knowledge (religion) +2, Listen +14, Search +12, Survival +5, Tumble +4
Possessions +3 Longsword, Shield, Full Plate, Mundane Equipment
Patron Deity Grendale



Back to Main Page 3.5e Homebrew NPCs CR 16
Back to Main Page 3.5e Homebrew NPCs ECL 16

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Back to Main Page 3.5e Homebrew Campaign Settings ValgoraGhikvaCarallion

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