Wand of Retriever's Eye (4e Equipment)
| Wand of Retriever's Eye | Level 3+ {{{rarity}}} | ||||||||||||||||||
| This wand is imbued with the mastery of one of the retriever's eye rays. | |||||||||||||||||||
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| Implement (Wand) | |||||||||||||||||||
| Enhancement: Attack rolls and damage rolls | |||||||||||||||||||
| Critical: +1d8 fire, cold or lightning per plus (determined by the keyword chosen at the time of the wand's creation, see below). | |||||||||||||||||||
| Properties | |||||||||||||||||||
| ♦ Gain a +1 item bonus to damage rolls when you use powers that have a keyword chosen from the following list; fire, cold or lightning. This keyword is chosen when the wand is created and cannot be changed. Level 13 or 18: +2 item bonus. | |||||||||||||||||||
| Power (Arachane, Fire, Cold, or Lightning, Implement) ♦ 4e Item Usage::Encounter (4e Item Action Type::Standard Action) | |||||||||||||||||||
| As the arachnomancer's Retriever's eye power. The damage typpe of this power is the same as the keyword chosen at the time of the wand's creation (see above). | |||||||||||||||||||
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