Waltz (4e Power)
| Waltz | Pierrot 4e Power Type::Attack 1 |
| You toss up two weapons distracting your target and throw a third at another target | |
| 4e Power Usage::At-Will | |
| 4e Power Action Type::Standard Action | Ranged Weapon |
| Requirement: You must have three light thrown weapons in your inventory | |
| Primary Target: One creature | |
| Attack: Charisma Vs. Fortitude | |
| Hit: The target is dazed until the end of your next turn, and you make a secondary attack. | |
| Secondary Target: One other creature | |
| Secondary Attack: Constitution or Dexterity Vs. AC. | |
| Hit: 1[W] + Constitution or Dexterity modifier damage. | |
| Increase the secondary attack to 2[W] + Constitution or Dexterity modifier at level 21. | |
| Special: If you use this attack while in Juggling, this only counts for one of the attacks. If you hit a marked target with the secondary attack, it is also dazed until the end of your next turn. | |
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