Wall of Webs (4e Power)
| Wall of Webs | Arachnomancer 4e Power Type::Attack 9 |
| You call a great wall of tangled webs into being. | |
| 4e Power Usage::Daily | |
| 4e Power Action Type::Standard Action | Area wall 8 within 10 squares |
| Effect: You conjure a wall that consists of continuous squares filled with arachane webs. It can be up to 8 squares long and 4 squares high. The wall lasts until the end of your next turn. Any creature that starts its turn adjacent to the wall takes becomes immobilized until the end of your next turn. If a creature moves into the wall's space or starts it's turn there takes 2d6 + Charisma modifier poison damage and is immobilized (save ends). The wall blocks line of sight and counts as difficult terrain. | |
| Sustain 4e Sustain Action Type::Standard: The wall persists. | |
Back to Main Page → 4e Homebrew → Powers → Arachnomancer Powers
Back to Main Page → 4e Homebrew → Sourcebooks → Arachonomicon; the Book of Spiderkind → Powers.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.