Viktor's Dark Transport (5e Spell)

Viktor's Dark Transport
3rd-level Necromancy
Casting time: 1 action
Range: Self
Components: S
Duration: 1 hour

After casting this spell, you immediately polymorph into a swarm of bats, as per the spell. However, you retain your Intelligence, Wisdom, and Charisma scores, and you do not have the actions from the swarm. Instead, whenever you pass through a creature’s space while in this form, you can force them to make a Constitution save against your Spell Save DC, or take 2d6 necrotic damage. You regain half of the damage dealt, to both the swarm’s hitpoints and your own. You can also end this spell as an action.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage is increased by 1d6 for each slot level above 3rd.


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