Verdant Reanimation (5e Spell)

Verdant Reanimation
3rd-level Conjuration
Casting time: 1 action
Range: Touch
Components: V, S
Duration: Concentration, up to 1 hour

You channel the force of nature into an undead creature you touch, sprouting vines from the ground and weaving into its form, acting as pseudo-muscles. This spell only affects undead creatures. This spell conjures plant life even in environments without the necessary plantlife. The creature gains the following benefits:
- Their point maximum increases by 10, plus an additional 5 for each slot level above 3rd.
- The target's speed increases by 10 feet.
Choose one of the following benefits to apply to the target:
- The target gains a +1 bonus to AC.
- The target gains advantage on Strength checks.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can target one additional undead creature for each slot level above 3rd.

0.00
(0 votes)

Back to Main Page 5e Homebrew Spells Cleric
Back to Main Page 5e Homebrew Spells Druid
Back to Main Page 5e Homebrew Spells Paladin
Back to Main Page 5e Homebrew Spells Warlock
Back to Main Page 5e Homebrew Spells Wizard

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.