Ventriloquism (5e Spell)

This page may resemble content endorsed by, sponsored by, and/or affiliated with the Dungeons & Dragons franchise, and/or include content directly affiliated with and/or owned by Wizards of the Coast. D&D Wiki neither claims nor implies any rights to Dungeons & Dragons copyrights, trademarks, or logos, nor any owned by Wizards of the Coast. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Ventriloquism
1st-level Illusion
Casting time: 1 action
Range: 30 feet
Components: V,M (a piece of parchment rolled up into a cone)
Duration: 1 minute

You can make your voice (or any sound that you can normally make vocally) seem to issue from someplace else. You can speak in any language you know. With respect to such voices and sounds, anyone who hears the sound can attempt an Intelligence (investigation) check against your spell save DC. On a success, they recognize it as illusory, but still hear it. You can dismiss it at will for the duration, no action required.

At Higher Levels. When you cast the spell using a spell slot of 2nd level or higher, the duration increases by 1 minute for every slot level above 1st. When you cast this spell using a spell slot of 3rd level or higher, the range increases by 5 ft for every two slot levels above 1st.

0.00
(0 votes)

Back to Main Page 5e Homebrew Spells Bard
Back to Main Page 5e Homebrew Spells Sorcerer
Back to Main Page 5e Homebrew Spells Wizard

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.