Ungor (5e Creature)
Ungor
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Medium humanoid (beastman), chaotic evil Armor Class 14 (shield)
Skills Perception +1, Survival +1 Keen Smell. The ungor has advantage on Wisdom (Perception) checks that rely on smell. Pack Tactics. The ungor has advantage on an attack roll against a creature if at least one of the ungor's allies is within 5 feet of the creature and the ally isn't incapacitated. ACTIONSMultiattack. The ungor makes two attacks: one with its pike and one with its horns. Pike. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) piercing damage. Horns. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
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