Ultra Power Awakening (5e Spell)
| 4th-level Evocation | |
| Casting time: | 1 action (& 1 bonus action) |
|---|---|
| Range: | 30 foot circle with origin of the circle centered on the caster |
| Duration: | Instantaneous |
You have awaked the ultra power that is hidden inside you. You can harness this power to create a torrent of clashing energy dealing 1d8 damage (damage type can be any as long as its talked about with your DM).
Each creatures in a 30-foot-radius circle centered on you must make a Dexterity saving throw. A target takes 1d8 damage and falls prone on a failed save, or half as much on a successful one and does not fall prone.
You can use your bonus action to add an extra 1d8 damage. The damage type does not need to be the same type of damage as long as the DM agrees beforehand.
After casting this spell, you must complete a long rest in order to cast it again.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, damage increases by 1d8 for each slot above the 4th.
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