Thunderaffe (5e Creature)
Thunderaffe
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Large fey (dream eater), chaotic neutral Armor Class 14 (natural armor)
Proficiency Bonus +2 Riding Strength. The thunderaffe counts as one size larger for the purpose of being mounted. ACTIONSKick. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage. Refractor Beam. Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 7 (2d6) lightning damage. Lighting Dash (Recharge 6). The thunderaffe covers its body in electricity and moves up to 30 feet in a straight line without provoking opportunity attacks and can move through creatures and objects as if they were difficult terrain. The thunderaffe can't end the move in a space occupied by a creature or object. BONUS ACTIONSLightning Screen. The thunderaffe chooses one ally creature within 60 feet of itself that it can see and grants it resistance to lightning damage for 1 minute. Nimble Escape. The thunderaffe takes the Disengage or Hide action.
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