The Masked (3.5e Creature)
The Masked
| Always Chaotic, Usually Evil either tiny or size of infected creature (inf.) aberration | |
| Init/Senses | -5 (non-inf.) or +5 (inf.)/Listen +0, Spot +0 (not inf.) or +10 (inf.) |
| AC | +5 to inf. AC, touch inf. touch AC, flat-footed inf. flat AC |
| hp | 1 (1d1 HD) |
| Immune | All Except True Flame |
| Fort/Ref/Will | 11/9/11 |
| Speed | either 5 ft or +10 ft to inf |
| Melee | if inf: Claw +1 atk of inf (+1 dmg of inf). if inf doesn't already have a claw attack, then: Claw +1 Melee (1d4) or |
| Melee | if not inf: grapple |
| Ranged | Infectious Shards, ranged -5 (1d8+infect) |
| Space/Reach | 5 ft./0 ft. |
| Base Atk/Grp | 0 or inf +2/+5 or inf +3 |
| Abilities | Str 2+inf, Dex 2+inf, Con 2+inf, Int 15, Wis 14, Cha 17 |
| Feats | inf |
| Skills | inf |
| Advancement | — |
| Possessions | inf |
| Infect | This creature can infect someone, and can choose to hijack the hosts body, killing the host and using the resources in the hosts body to survive and reproduce, or to join a symbiotic relationship, helping the host survive. anyone infected with the Masked will now be blinded and noticeably thin. |
Strategies and Tactics
Sample Encounters
Ecology
Environment:
Typical Physical Characteristics:
Alignment:
Lore
Society
Sample Lair
Typical Treasure
For Player Characters
Creatures As Characters
Creatures With Class Levels
Advanced Creatures
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