Temporal Rift (5e Spell)
| Abjuration cantrip | |
| Casting time: | 1 action |
|---|---|
| Range: | 120 feet |
| Components: | S |
| Duration: | concentration 1 minute |
You raise a free hand and let loose a glowing turquoise orb of temporal instability at a point within range, causing the very land around to warble uncontrollably as it shifts through time and space.
For the duration of the spell, a 20ft diameter circle, acts as difficult terrain.
Back to Main Page → 5e Homebrew → Spells → Warlock
Back to Main Page → 5e Homebrew → Spells → Wizard
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.