Tempest (5e Creature)

Tempest

Large elemental, neutral


Armor Class 13 (natural armor)
Hit Points 68 (8d10 + 24)
Speed 60 ft., fly 90 ft.


STR DEX CON INT WIS CHA
18 (+4) 15 (+2) 16 (+3) 11 (+0) 13 (+1) 15 (+2)

Damage Immunities lightning
Senses passive Perception 11
Languages understands Auran, Common, and Primordial but can't speak
Challenge 3 (700 XP)


Confer Lightning Resistance. The tempest can grant resistance to lightning damage to anyone riding it.

Illumination. The tempest sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

ACTIONS

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) lightning damage.


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A tempest appears in a cloud of roiling smoke and thunder, its mane, tail, and hooves wreathed in lightning. The creature's unearthly black form moves with supernatural speed, vanishing in a whirl of wind and sparks as quickly as it appeared.

Storm Steed. Also called a "Stormhorse" or "Steed of the Storms," the tempest serves as a steed for creatures of exceptional elemental power. It resembles a steed comprised of storm clouds trapped within a solid form, and a tempest's electric blue eyes betray its primordial intelligence.
A tempest can be summoned from the Elemental Plane of Air and displays a special, undying loyalty to the creature it serves.

Elemental Nature. A tempest doesn't require air, food, drink, or sleep.

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