Taunt (5e Spell)
| Enchantment cantrip | |
| Casting time: | 1 action |
|---|---|
| Range: | 120 ft |
| Components: | V, S |
| Duration: | Concentration, up to 1 minute |
You attempt to make a creature angry at you. If the target can hear you (though it need not understand you), it must make a Wisdom saving throw. On a failed save, its mind is overwhelmed with hostile thoughts, and it becomes hostile toward you for the duration.
Once the spell ends on a creature, it may choose to continue to be hostile or not depending on how it was treated.
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