Stoneforge Mystic (4e Paragon Path)
Stoneforge Mystic
| “ | My ancestors reshaped the world to their vision. I have a few ideas of my own. | ” |
| —Tars Olan, stoneforge mystic | ||
Prerequisite: Kor, Stoneforge Acolyte
An intimate understanding and relationship with the land has been an integral part of Kor culture since time immemorial, and nomadic Kor parties on their eternal pilgrimages often find themselves in need of an ever changing array of tools and equipment to match the varied terrains and hazards they must overcome on their travels. To combat the need to stay in one place, collect materials and craft items for too long, the Kor have created the art of the Stoneforge - the use of white mana and the primal force of the land to shape stone into a desired form on a whim. This form of magic, sometimes dubbed Lithomancy, has also found use in altering the landscape itself to make travelling easier, or turning it against unsuspecting foes.
Stoneforge Mystic Path Features
- Nahiri's Protection (11th Level): As long as you wield a weapon conjured by your Stoneforge Crafting or Stoneforge Creation powers, you gain a +1 bonus to your Reflex and Will.
- Stoneforge Action (11th Level): When you spend an action point to take an extra action, you regain the daily use of your Stoneforge Creation power.
- Stoneforge Masterwork (16th Level): Any weapon you craft, whether through your Stoneforge Crafting or Stoneforge Creation powers or using the Crafting skill, gains one of the following properties: Brutal 1, Defensive, Disarming, Dismounting, High Crit, Off-Hand, Reach, Small, Tripping, or Versatile. The property must be appropriate for the type of the weapon created, and you cannot give a weapon a property it already has. You choose the property upon creating the weapon and it cannot be changed.
| Lithomancer's Strike | Stoneforge Mystic 4e Power Type::Attack 11 |
| The ground quivers beneath your enemy's feet, leaving it unprepared for your attack. | |
| 4e Power Usage::Encounter | |
| 4e Power Action Type::Standard Action | Melee weapon |
| Target: One creature | |
| Attack: Wisdom Vs. Reflex | |
| Hit: 2[W] + Wisdom damage, and the target is slowed and grants you combat advantage until the end of your next turn. | |
| Lithomancy | Stoneforge Mystic 4e Power Type::Utility 12 |
| You bid the earth to shape itself so as to ease your and your allies' passage or to hamper that of your enemies. | |
| 4e Power Usage::Daily | |
| 4e Power Action Type::Minor Action | Close burst 5 or Area wall 10 within 10 squares |
| Target: You and each ally in burst | |
Effect: Choose one:
| |
| Rage of Talib | Stoneforge Mystic 4e Power Type::Attack 20 |
| You rouse the land from its deep slumber, summoning it to fight alongside you. | |
| 4e Power Usage::Daily | |
| 4e Power Action Type::Minor Action | Ranged 10 |
| Effect: You summon a Large needlespire elemental in an unnoccupied space within range. The needlespire elemental has speed 6 and a +2 bonus to AC. You can give the needlespire elemental the following special command.
Standard Action: Close blast 5; targets each creature in the burst; Wisdom vs. Reflex; 3d8 + Wisdom damage, and the target is knocked prone. | |
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