Spirit Reaper (5e Creature)
Spirit Reaper
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Medium undead, neutral evil Armor Class 10
Saving Throws Str +2, Con +3 Undead Fortitude. If damage reduces the reaper to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant damage or from a critical hit. On a success, the reaper drops to 1 hit point instead. ACTIONSScythe. Melee Weapon Attack: +2 to hit, reach 10 ft., one target. Hit: 6 (1d12) slashing damage plus 5 (1d10) necrotic damage.
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Spirit reapers are hooded skeletal killers wielding massive scythes. Undead Nature. A spirit reaper doesn't require air, food, drink, or sleep. |
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