Spiderkin (4e Paragon Path)
Spiderkin
| “ | I have dwelt among spiders, for they are my kin. | ” |
Prerequisite: Arachnomancer class
As a spiderkin, you have true kinship with spiders. Gifted with an affinity with spiders far greater than that of other arachnomancers, you have dwelt in the deepest depths of spider colonies, and now you have kinship far greater than other arachnomancers could possibly imagine.
Spiderkin Path Features
- Spider Companion (11th Level): You gain the ranger's beast mastery class feature. Your beast companion must be a spider.
- Webwalker (11th Level): You ignore the effects of difficult terrain if that difficult terrain is the result of spiderwebs. You are immune to the immobilizing and restraining effects of any powers that create a web of some description. You also gain a climb speed equal to your speed with the spiderclimb property.
- Poison Blood (16th Level): When an enemy hits you with a melee attack, that enemy takes poison damage equal to your Charisma modifier (minimum 1).
| Spiderbite | Spiderkin 4e Power Type::Attack 11 |
| Your spider viciously bites your foe. | |
| 4e Power Usage::Encounter | |
| 4e Power Action Type::Standard Action | Melee beast 1 |
| Target: One creature | |
| Attack: Beast's attack bonus Vs. AC | |
| Hit: 2[B] + beast's Dexterity modifier damage. | |
| Beast: If your beast companion is a spider, the attack deals 10 extra poison damage. | |
| Spider's Ambush | Spiderkin 4e Power Type::Utility 12 |
| You have mastered the ambushing techniques of various spiders. | |
| 4e Power Usage::Daily | |
| 4e Power Action Type::No Action | Personal |
| Trigger: You roll initiative | |
| Effect: Make a Stealth check and use that as your initiative check result. If you get the first turn in the encounter, you can shift up to your speed as a free action before taking any other actions. | |
| Pounce | Spiderkin 4e Power Type::Attack 20 |
| Your spider companion leaps and bites your foe. | |
| 4e Power Usage::Daily | |
| 4e Power Action Type::Standard Action | Melee beast 1 |
| Target: One creature | |
| Attack: Beast's attack bonus Vs. AC | |
| Hit: 3[B] + beast's Dexterity modifier damage, and the target is weakened and takes ongoing 5 poison damage (save ends). | |
| Special: Your beast can shift 6 squares before the attack. | |
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