Spell Rebirth (4e Power)
| Spell Rebirth | Truenamer 4e Power Type::Attack 1 |
| A quick word prevents an ally from missing and lets you strike out to an enemy. | |
| 4e Power Usage::Encounter | |
| 4e Power Action Type::Immediate Interrupt | Ranged 10 |
| Trigger: An ally within range misses with an encounter or daily power. | |
| Target: The triggering ally | |
| Effect: The target's attack is not expended, and you can make a ranged basic attack against the target of the ally's attack. | |
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