Speed Kills (5e Feat)

Speed Kills

Prerequisites: Dexterity 18 or higher
The speed and accuracy at which you strike proves deadly for even the quickest of foes. You gain the following benefits:

  • When you target a creature that benefits from Evasion, they take no damage on a successful save, but full damage on a failure.
  • As a bonus action on your turn, you can give yourself advantage on all attack rolls until the end of the current turn. You may use this a number of times equal to your dexterity modifier regaining all uses at the end of a long rest.


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