Snooze (5e Spell)

Snooze
3rd-level Enchantment
Casting time: 1 action
Range: 30 ft. line
Components: V,S,M (sandman's dust)
Duration: 1 minute

Target character within range makes a Constitution saving throw. If they fail, they suffer disadvantage on all Dexterity saves for 1 minute and their movement is halved until the start of their next turn. If they fail by 5 or more, they fall unconscious for 1 round.

Undead, constructs, and creatures immune to being charmed aren't affected by this spell.

0.00
(0 votes)

This page may resemble content endorsed by, sponsored by, and/or affiliated with the Dragon Quest franchise, and/or include content directly affiliated with and/or owned by Square Enix Holdings Co., Ltd. D&D Wiki neither claims nor implies any rights to Dragon Quest copyrights, trademarks, or logos, nor any owned by Square Enix Holdings Co., Ltd. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.

Back to Main Page 5e Homebrew Spells Sorcerer
Back to Main Page 5e Homebrew Spells Warlock
Back to Main Page 5e Homebrew Spells Wizard

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.