Sense Magic (3.5e Feat)
| This material is published under the OGL 1.0a. |
Sense Magic [General]
3e Summary::You have a highly developed sensitivity to magic
Prerequisite: Spellcraft 1 rank
Benefit: You can sense whether an object you are handling or a creature you are touching is magical or under the effects of a spell - the very air might be magical in some places. As a full-round action, you can tell whether an item is magical with a Spellcraft check (DC 20). A success informs you if there is magic present; a failure indicates that it is not.
Special: You cannot retry, take 10, or take 20 when using this feat.
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- Author: Carl Cramér © Carl Cramér 2001 This feat is from the NBoF, please see NBoF Credits.
- Revised by the Netbook of Feats Review Board
| Overall | Purp | Pow | Port | Comp | Rule |
|---|---|---|---|---|---|
| Property:3e NBoF Rating::4.06 | 3.80 | 4.00 | 4.10 | 4.30 | 4.10 |
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