Screeching Horror (3.5e Creature)
Screeching Horror
| Huge Undead | |
| Init/Senses | +6/Listen +12, Spot +8 |
| AC | 20, touch 15, flat-footed 14 |
| hp | 40 (5d8 HD) |
| Fort/Ref/Will | +7/+10/+6 |
| Speed | 20 ft, fly 40 ft. (good) |
| Melee | Bite +5 melee (1d8+5) |
| Space/Reach | 5 ft./10 ft |
| Base Atk/Grp | +3/+10 |
| Abilities | Str 18, Dex 22, Con , Int 2, Wis 14, Cha 6 |
| SQ | Blindsense 40 ft, Undead Triats. |
| Feats | Alertness, Stealthy |
| Skills | Hide +4, Listen +12, Move Silently +11, Spot +8 |
| Advancement | — |
| Sonic Screcch | The Screeching Horror lets out a defening scream in a 15ft cone dealing 3d6 damage and forcing targets to make a Fortitude Save or be defended for 1 minute. This ability also reveals any hidden or invisible creatures caught within the attack. |
Strategies and Tactics
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Sample Lair
Typical Treasure
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