Sacred reinforcement (5e Spell)

sacred reinforcement
2nd-level Abjuration
Casting time: 1 action
Range: Self
Components: a diamond worth 100gp or more, which does not consume the spell
Duration: 1 minute

You raise the diamond, while it is covered in a silver or golden light, which takes the form of a second armor that protects you from coming attacks. While the spell is active, you reduce all damage taken (including magical damage) by a number equal to your spellcasting modifier. Also, you generate bright light in an area of 20 feet centered on you. Finally, you gain three charges, which you can use as a reaction when you are hit by an attack to mitigate 1/4 of the attack damage received. when you use all the charges, the spell ends immediately.

At Higher Levels. When you cast this spell using a spell slot of 3th level or higher, You gain an additional charge, and by casting this spell with a spell slot of 5th level or higher, instead of mitigating 1/4 of the damage taken, you mitigate 1/2 of the damage.

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