SRD:Kobold Zombie
| This material is published under the OGL 1.0a. |
KOBOLD ZOMBIE
| Kobold Zombie | |
|---|---|
| Size/Type: | Small Undead |
| Hit Dice: | 2d12+3 (16 hp) |
| Initiative: | +0 |
| Speed: | 30 ft. (6 squares; can’t run) |
| Armor Class: | 13 (+1 size, +2 natural), touch 11, flat-footed 13 |
| Base Attack/Grapple: | +1/–4 |
| Attack: | Spear+1 melee (1d6–1/x3) or slam +1 melee (1d4–1) or light crossbow +2 ranged (1d6/19–20) |
| Full Attack: | Spear +0 melee (1d6–1/x3) or slam +0 melee (1d4–1) or light crossbow +1 ranged (1d6/19–20) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | — |
| Special Qualities: | Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits |
| Saves: | Fort +0, Ref +0, Will +3 |
| Abilities: | Str 8, Dex 11, Con —, Int —, Wis 10, Cha 1 |
| Skills: | — |
| Feats: | Toughness |
| Environment: | Temperate forests |
| Organization: | Any |
| Challenge Rating: | 1/2 |
| Treasure: | None |
| Alignment: | Always neutral evil |
| Advancement: | None |
| Level Adjustment: | — |
Zombies are corpses reanimated through dark and sinister magic.
Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.
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