Revolver, Variant (3.5e Equipment)

Revolver
Exotic
Critical:
Range Increment: 65ft
Type: Piercing
Hardness:
SizeCost1DamageWeight1hp
Fine**1
Diminutive**1
Tiny**3
Small500gp2d64lb7
Medium500gp2d108lb15
Large750 gp2d1216lb30
Huge**60
Gargantuan**120
Colossal**240
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

A revolver is a simple pistol with a revolving cylinder, allowing for six shots before reloading is required, however, a character may fan the hammer and fire all 6 shots in one turn. However, this reduces the range to 20ft.. A revolver takes a full-round action to reload, and must be reloaded once every six uses. A revolver must be reloaded with both hands. A revolver uses sling bullets. Also, when using a revolver, add your dexterity bonus to all attack and damage rolls.

It can be crafted with a craft engineering check of 15. If the check is over 30, a +1 modifier is gained for every 3 numbers above that.

See Revolver for more information.



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