Rejuvenating Light (5e Spell)
| 7th-level Conjuration | |
| Casting time: | 1 action |
|---|---|
| Range: | 60 feet |
| Components: | V, S |
| Duration: | Concentration, up to 1 minute |
A warm glow emanates from the light, piercing the darkness. Every living creature within the radius of the bright light regains 1d4 hitpoints per round while in the radius and can use a bonus action to spend a hit dice to heal themselves. Any undead creature within the area of light must make a constitution saving throw or take 2d8 radiant damage on a failed save or half as much on a successful one.
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