Reinforce Arms (5e Spell)
| Transmutation cantrip | |
| Casting time: | 1 bonus action |
|---|---|
| Range: | Touch |
| Components: | V, S, M (A vial of mineral oil, a pinch of iron sand, and a weapon) |
| Duration: | 1 minute |
You touch a weapon. Until the spell ends, the weapon becomes magical, if it isn’t already. In addition, the first time each turn you roll a 1 on the weapon's damage roll, you can reroll the die and must use the new roll.
At Higher Levels. You may reroll a 1 or 2 on a weapon's damage roll at 11th level.
Back to Main Page → 5e Homebrew → Spells → Artificer
Back to Main Page → 5e Homebrew → Spells → Wizard
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.
