Regeneration (TOWW)
| This page is a part of the Homebrew setting "The Old Wild World." |
| Material on this page may not be suitable for traditional 3.5e gameplay. |
Regeneration [General]
Prerequisites:
Constitution: 13.
Benefit:
You heal faster than you normally would. You are able to recover hit points from a short rest. If you have a long rest, you heal twice as many hit points. You cannot heal more than double the normal amount in a single day.
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