Regenerate (4e Ritual)
Regenerate
A few minutes after this ritual takes effect, you can begin to see the stump of the severed limb start to grow back.
| Level: | 4e Ritual Level::4 | Component Cost: | 4e Ritual Component Cost::Up to 1,000 gp |
|---|---|---|---|
| Category: | 4e Ritual Category::Restoration | Market Price: | 4e Ritual Market Price::150 gp |
| Time: | 4e Ritual Time::Up to 1 hour | Key Skill: | Heal |
| Duration: | 4e Ritual Duration::Instantaneous |
This ritual allows you to regrow severed limbs, destroyed organs and other similar damage to the body of a creature. Each application of this ritual will only restore a single missing limb or organ. The component cost and time required for the limb or organ to regrow depend on the magnitude of the damage that is regenerating. In all cases, if a severed body part is present and no more than a day has passed (possibly extended via gentle repose), the part reattaches in a single round and becomes fully functional in 1d4 more rounds.
| Missing or Destroyed Part | Time to Regenerate | Cost |
|---|---|---|
| Ear, finger, nose, toe, or tongue | 1 minute | 10 gp |
| Breast, eye, foot, or hand | 10 minutes | 100 gp |
| Arm, genitals, leg, or lung | 1 hour | 1,000 gp |
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