Power Resting (3.5e Feat)
| This material is published under the OGL 1.0a. |
Power Resting [General]
3e Summary::You need a smaller amount of rest than usual to stay active and alert
Prerequisite:
Benefit: You only need half the usual amount of sleep to awaken fully refreshed and recovered from fatigue penalties, healed and ready to relearn arcane spells and/or regain power points. This feat does not allow you to gain any more spells or power points per day than normal.
Normal: Without this feat you require 8 hours of sleep to awaken refreshed.
Special: An elf with this feat needs four hours of trance to prepare spells, but needs no rest besides that in order to recover from fatigue.
- Notes
This incorporates the Night Owl and Power Resting feats from previous versions of the netbook.
- --
- Author: Peter K. Campbell, Eric D. Harry © Peter K. Campbell, Eric D. Harry 2001 This feat is from the NBoF, please see NBoF Credits.
- Revised by the Netbook of Feats Review Board
| Overall | Purp | Pow | Port | Comp | Rule |
|---|---|---|---|---|---|
| Property:3e NBoF Rating::4.60 | 4.67 | 4.33 | 4.67 | 4.67 | 4.67 |
Back to Main Page → 3.5e Homebrew → Character Options → Feats
→ General Feats
This page is protected from editing because it is distributed under the OGL. Please discuss possible problems or changes on the talk page.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.
