Paralyzing Smite (5e Spell)

Paralyzing Smite
5th-level Evocation
Casting time: 1 bonus action
Range: Self
Components: V
Duration: Concentration, up to 1 minute

The next time you hit a creature with a weapon attack before this spell ends, the weapon pulses with stunning energy as you strike. The attack deals an extra 5d8 radiant damage to the target, which must succeed on a Constitution saving throw or become paralyzed until the spell ends. The paralyzed creature can repeat the saving throw at the end of each of its turns, ending the spell on a success.

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