Origin Spells (5e Class Feature)

Design Note: The Aberrant Mind and Clockwork sorcerer in Tasha's Cauldron of Everything already receive such a feature and aren't included.

Origin Spells

1st-level sorcerer feature

You learn additional spells when you reach certain levels in the sorcerer class depending on your subclass, as shown in the Spells table below. Each spell counts as a Sorcerer spell for you, but it doesn’t count against the number of sorcerer spells you know. These spells can’t be replaced when you gain a level in this class.

Draconic Bloodline Spells

Sorcerer LevelSpells
1stchromatic orb, command
3rddragon's breath, hold person
5thfear, fly
7thelemental bane, polymorph
9thhold monster, legend lore

Shadow Spells

Sorcerer LevelSpells
1starms of Hadar, cause fear
3rdpass without trace, shadow blade
5thspirit shroud, summon shadowspawn
7thblack tentacles, greater invisibility
9thenervation, negative energy flood

Storm

Sorcerer LevelSpells
1stfeather fall, thunderwave
3rdgust of wind, shatter
5thcall lightning, lightning bolt
7thstorm sphere, watery sphere
9thconjure elemental, control winds

Wild Magic

Sorcerer LevelSpells
1stchaos bolt, sleep
3rdblur, mirror image
5thblink, counterspell
7thconfusion, dimension door
9thmislead, synaptic static
5.00
(one vote)

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