Ooferthree (5e Creature)
Ooferthree
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Small elemental (meme), chaotic neutral Armor Class 14 (natural armor)
Saving Throws Con +4, Wis +3, Cha +6 ACTIONSPsychic Slam. Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (2d6) psychic damage. Harmonic Resonance (Recharge 5-6). The ooferthree unleashes a reverberating wave of humiliation. Each creature of the ooferthree's choice within 30 feet of them must succeed on a DC 14 Charisma saving throw or take 14 (4d6) psychic damage and be incapacitated with uncontrollable cringing until the end of its next turn. REACTIONSOof Feedback. When a creature within 30 feet of the ooferthree misses an attack or fails a check or saving throw, the ooferthree moves up to their speed toward the target, ignoring difficult terrain but not obstacles and exclaims "OOOOOOF!" in unison. |
The ooferthree are mischievous elemental beings that have an uncanny reaction to failure. They are not cruel nor do they derive pleasure from others' misfortunes, but their very presence seems to trigger an automatic response: a loud, synchronized "Oof!" whenever something goes wrong within their vicinity. These creatures are often seen in areas of high tension or where mistakes are common, though they do not actively seek out these moments. Instead, they react instinctively to any failure they witness, regardless of the circumstances. They are often mistaken for harmless floating rocks, but their presence is always felt when things go wrong. Elemental Nature. An ooferthree doesn't require air, food, drink, or sleep. |
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