Nurgling (5e Creature)
Nurgling
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Small fiend (demon), chaotic evil Armor Class 12 (natural armor)
Saving Throws Dex +2, Con +2 Magic Weapons. The nurgling's weapon attacks are magical. Pack Tactics. The nurgling has advantage on attack rolls against a creature if at least one of the nurgling's allies is within 5 feet of the creature and the ally isn't incapacitated. ACTIONSBite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage plus 3 (1d6) necrotic damage. If the target is a creature, it must also succeed on a DC 13 Constitution saving throw or become poisoned. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
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These small, mischievous demons are surely some of the most numerous, and among the most favoured of Nurgle's minions. Even their ugly-cute appearance is pleasing to the Plague God Nurgle, for each nurgling is like a miniature copy of the plague father himself. |
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