Notjhurr (5e Campaign Setting)
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Notjhurr
Notjhurr is a world with highly diverse civilization and landscape spread out over 6 continents-Xyor, Kultan, Skeyorin, Skakon, Niremar, and Catoniarr-and boasting many kingdoms and empires of old and new. The most notable of these is the Kultan Empire-Sarikam, which fell 2200 years ago following its emperors's death at the hands of a red dragon, who promptly took over, recruited minions, and was killed by demonic hordes during a war 25 years later.
Campaign Setting Information
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Players Guide
Armor is very easy to get in most towns and cities, many people possess the skills of a blacksmith. Another type of armor commonly seen in use by the watch of towns and cities and used by some adventurers is plated chain mail. Note to DMs: The rules for armor are the same as in standard 5e, but feel free to adjust the costs of armor, slightly decreasing the cost of armor types such as breastplates or splint-very common types of armor in Notjhurr-. I reccommend adjust the cost of a breastplate to 350 gp, and that of splint to 180 gp. Feel free to adjust as needed.
All weapons are the same as standard, plus another weapon commonly used; the double-ended-sickle, which is versatile, martial, and deals 2d4 slashing damage on a hit.
Some potions are readily available in large settlements, such as potions of healing. Some spellcasters also could grant characters potions of climbing, not as commonly as healing potions, but these are also found near the dwelling of a skilled alchemist.
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World of Notjhurr
Xyor The city of Flertas in western Xyor is a hub of civilization, and it uses the Whiut (worth 20 gp, pronounced like "weeoot"), as a currency, but this is worth quite a lot, and is often used by nobles and such upper-class. A whiut is essentially just sheet of platinum, about 1 cm thick and 3 cm in diameter, and weighs 1 ounce. One of the most common coins used is the Glorr, worth 1 sp (and almost the same as one). Kultan Kultan, the birthplace of the human empire Sarikkam, which lasted year 1902 to year 2257 (see history), dosen't have very many inhabitants, and those who live there mostly use standard currencies or trade, but there was a whole currency system that this empire used, the Logad, worth 15 sp, the Eryughd, worth 2sp, and the Plitre, worth 4cp. These are the three most common, and some people still own these, but they are very rare, worth a lot more than their original worth, and almost never used. |
Dungeon Master's Guide
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