Noro's Bone Crush (5e Spell)
| 6th-level Necromancy | |
| Casting time: | 1 action |
|---|---|
| Range: | Touch |
| Components: | None |
| Duration: | Concentration, up to 1 minute |
Upon casting the spell, your opponent will stop in their tracks, having their bones destroyed.
The target must succeed a spell save DC equal to the casters or take incredible amounts of damage. On a hit, the target is condition name here and takes 5d10 necrotic damage per turn. After 2 turns, the target's speed is permanently halved. After 3 turns, the target loses the ability to attack. After 5 turns, the target's skull implodes resulting in death. If the target dies before round 5 of the spell their skull implodes.
Creatures can heal debilitating effects inflicted by this spell from ___________.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 1d10 for each slot level above 6th.
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