Necrotic Master (5e Feat)

Necrotic Master

Prerequisites: The ability to cast a spell that deals necrotic damage.
Rot your foes and bring them to an early grave.

Once per turn, when you deal necrotic damage to an enemy with a spell, you can force the target to make a Constitution saving throw against your spell save DC or become rotting until the start of your next turn. While rotting, a creature takes an extra die of damage from all sources.

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