Necromancer's Bane (3.5e Spell)
| Necromancy | |
| Level: | Sorcerer/Wizard 9 Cleric 9 |
|---|---|
| Components: | V, S |
| Casting time: | 1 standard action |
| Range: | Medium (100 ft. + 10 ft./level) |
| Targets, Effect, or Area: | undead |
| Duration: | Permanent (see text) |
| Saving Throw: | see text |
| Spell Resistance: | yes |
3e Summary::''As the Shambling horde surrounded the Necromancer a lone figure stood against them when a burst of sickly green light erupted from their hands freezing them in place before they turned on their former master''
Roll a Spellcraft check and this spell will permanently bind any undead caught in it with a hit dice up to the roll to the casters control. Mindless undead can't roll a save while intelligent undead roll a will save or those who are controlled roll a caster needs to defeat the other caster's caster level in an opposed caster level roll.
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