Moose (3.5e Creature)
| Moose | |
|---|---|
| Size/Type: | Large Animal |
| Hit Dice: | 6d8+24 (51 hp) |
| Initiative: | +2 |
| Speed: | 50 ft. (10 squares) |
| Armor Class: | 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13 |
| Base Attack/Grapple: | +4/+15 |
| Attack: | Gore +10 melee (2d6+10/x2) |
| Full Attack: | Gore +10 melee (2d6+10)and 2 hooves +5 melee (1d6+3) |
| Space/Reach: | 10 ft./5 ft. |
| Special Attacks: | Powerful Charge |
| Special Qualities: | Low-light vision, Scent |
| Saves: | Fort +10, Ref +8, Will +4 |
| Abilities: | Str 24, Dex 14, Con 19, Int 2, Wis 14, Cha 6 |
| Skills: | Listen +10, Spot +9, Swim +15 |
| Feats: | Alertness, Endurence, Run, Improved Natural Attack (Gore) |
| Environment: | Boreal Forest or Swamp |
| Organization: | Solitary or Pair |
| Challenge Rating: | 3 |
| Treasure: | None |
| Alignment: | Always Neutral |
| Advancement: | — |
| Level Adjustment: | — |
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| From WildAtArtPaintings |
Combat
Powerful Charge (Ex): A moose deals 4d6+20 points of damage when it makes a charge.
Skills: A moose has a +8 racial bonus to Swim checks.
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