Memory Manipulation (3.5e Spell)

Memory Manipulation
Enchantment [Mind-Effecting]
Level: Bard 6, Sorcerer/Wizard 6
Components: V, S
Casting time: Standard Action
Range: Touch
Target: One Creature
Duration: Instantaneous
Saving Throw: Will Negates
Spell Resistance: No

3e Summary:: Major manipulation of the memory of a target.

As part of casting this spell, the caster must touch the intended target. If they fail a Will save, they are subjected to a complete reconstruction of their memories. The caster may create, modify, or remove memories as they see fit; and may view any amount of the target's memory, to allow them to decide what memories to modify. This effect happens instantly, regardless of the size of the manipulation taking place. The caster may choose to make the manipulation extremely painful and harmful; dealing 1d6 point of nonlethal damage per caster level and 1 point of Intelligence burn.

A much more extreme version of this spell can be done to a helpless target, replicating the effect of Winds of Memory. Using Memory Manipulation this way requires a 10 minute casting time per point of CR of the targeted creature.


Back to Main Page 3.5e Homebrew Complex Special Ability Components Spells Bard
Back to Main Page 3.5e Homebrew Complex Special Ability Components Spells Sorcerer/Wizard

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.