Mechanic Rogue (5e Creature)
Mechanic Rogue
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Medium construct, neutral Armor Class 14 (natural armour)
Saving Throws Dex +5, Con +3 Sneak Attack (1/Turn). The mechanical deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the mechanical that isn't incapacitated and the mechanical doesn't have disadvantage on the attack roll. ACTIONSMultiattack. The mechanical makes two attacks. Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage. BONUS ACTIONSCunning Action. The mechanical takes the Dash, Disengage, or Hide action.
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