Magic Blood (5e Background)

This page is incomplete and/or lacking flavor. Reason: Missing suggested characteristics, ideals, bonds and flaws. 18:27, 16 June 2024 (MDT)


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Magic Blood

You feel something burning inside you, something emanating, something like magic. You don't know exactly how it happened, but you can use tricks and magic.

Skill Proficiencies: Two of your choice

Tool Proficiencies: Choose 1 of any

Languages: One of your choice

Equipment: Jewelers Set, a set of fine clothes, a trinket (page 160 PHB) and a pouch containing 40 Po


Specialization

Roll or pick one that suits your character.

d6Social Class.
1Random encounter with a deity.
2Took lessons from a dragon.
3Died and ended up in an isekai.
4I never knew my parents, nor did I ever want to, I was raised by forest fairies.
5I still don't know if I'm in the right class.
6Magical distant relative.

Feature: Magic Aura

Choose 3 cantrips, a 1st-level spell and a 2nd-level spell. Cantrips and spells can be of any class and do not need to be the same class. You can cast these spells twice a day even if you don't have a spell slot. Your ability to spellcasting for these spells is Wisdom. Gain +1 Wisdom.This background is only valid for classes that do not follow or gain spells per level.


5.00
(one vote)

Back to Main Page 5e Homebrew Backgrounds

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.