Light Critical (5e Feat)

Light Critical

Prerequisites: Dex 15 or higher

Your Dexterity score increases by 1, to a maximum of 20

You score critical hits with rolls of 19-20 with melee weapons that lack the heavy or two-handed property.

If your critical threat range is 19-20 or higher already, it increases by 1.

While wielding a weapon with the Light property, any critical hit you land deals triple the damage dice instead of double.


5.00
(2 votes)

Back to Main Page 5e Homebrew Feats

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.