Life Sap (5e Spell)

Life Sap
1st-level Necromancy
Casting time: 1 action
Range: 60 feet
Components: S, M (a drop of blood)
Duration: Instantaneous

Choose a creature that you can see within range. That creature must succeed on a Constitution saving throw or take an amount of necrotic damage equal to 1d4 + your spellcasting ability modifier.

You can then choose another creature in range. That creature gains a number of temporary hit points equal to the damage taken by the original creature.

This spell has no effect on undead or constructs.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the necrotic damage increases by 1d4 per slot level above 1st.

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