Kirinzhai (5e Creature)

Kirinzhai

Large celestial, lawful good


Armor Class 20 (natural armor)
Hit Points 19 (3d10 + 3)
Speed 60 ft.


STR DEX CON INT WIS CHA
18 (+4) 12 (+1) 13 (+1) 6 (-2) 12 (+1) 7 (-2)

Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 11
Languages understands Draconic but can't speak
Challenge 1 (200 XP)


Trampling Charge. If the kirinzhai moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the kirinzhai can make another attack with its hooves against it as a bonus action.

ACTIONS

Multiattack. The kirinzhai can attack with its hooves and horn if it is not bearing a rider. When mounted, it can only use one attack.

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Horn. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.


post-1758-0-94647000-1411958292.jpg
Ral Partha Ki-Rin as painted by Mark Iddings. Photo on Iron Wind Metals website

The kirinzhai (literally "little ki-rin") has the appearance of a true ki-rin, but in function is more like a warhorse. They are the personal creation of Bahamut as a gift to dragonborn paladins. As such, they can only be summoned by a dragonborn paladin using the find steed spell. Kirinzhai come in all metallic dragon colors, but their color gives no additional benefits.


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